How should White play 63 here: Playing back games is never easy. This position illustrates a lot of good principles to keep in mind when you are playing a Backgame. Whatever you do you have to hit 8/5*, then you consider 21/15: After the roll you will still be behind in the race by 19 pips, so you should not abandon your 21 point. The first principle is when playing a Backgame, if mobility is not a problem, then keep all your Backgame anchors. Next, you consider 13/7 8/5*: This move leaves the most blots, but in back games sometimes it doesn’t matter how many blots you leave, as being hit can be helpful. But usually in a Backgame you want to keep your midpoint, if possible, Kit Woolsey has written an article about this. If you have your midpoint, you have a timing reservoir that helps you preserve your anchors and priming structure. Next, you consider 8/5* 9/3: This is getting close to the correct move, but in a Backgame, you want to play purely. This means you put your ch...