Position 338
How should White play 11 here?
Sebastian Wilkinson, a fine British player once said “advanced anchors are awesome”. If you followed that saying, you would play 24/20:
After the roll, you are still behind
in the race by 14 pips and have done nothing to make it harder for Black to
escape there last checker still in your home board.
If you had left your checker on the 24
point where it was, then a lot of Blacks 5’s or 4’s play awkwardly. 24/20
allows Black to play those awkward rolls behind the 20 point anchor, while
waiting to escape into the outfield with their last checker back.
This is really a racing play, when we
are behind in the race. Still a great saying, when applied at the right time.
Consider 24/20 6/5(2):
This move improves your home board,
while maintaining a lot of contact.
But Black can still escape into the
outfield with any 6. They can still play their awkward 5’s and 4’s behind your
checker on the 22 point. This move will take some of the pressure off Black by
making some of their rolls safer.
Consider 8/7(2) 6/5(2):
Now only 63 escapes to our 10 point
for Black, where they can be hit with any 3 as well as 64 and 55.
Black’s other 6’s will play more
awkwardly. Their 5’s and 4’s will be harder to play safely, and if they do want
to play safely, they may be forced to hit shots and leave return shots from the
bar.
Even if they roll an awkward lot roll
like 54 and make the 3 point, you will have very good chances to anchor on your
20 point, or escape the checker on your 20 point into the outfield or into your
outfield. If you move into your opponent’s outfield (points 18 to 13) then if
they hit you from the midpoint, they will be forced to give up the midpoint.
It is easy to panic when you see Black’s
builders on their 8, 7 and 6 points, but it is very dangerous for your Black to
hit loose here as your board is so strong.
This is the correct move, and any other move is a blunder.
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